Choke Slamming the Writer’s Block
Well it had to end sometime. I officially declare my low morale induced writer’s block at an end, as I publish another review tonight, the Legend of Zelda: Phantom Hourglass.
Yes, god help us all, Joey is reviewing a Nintendo game. Blame Jake, it was his idea.
In exponentially more interesting news, I picked up Heavy Rain tonight. What have I learned so far? I absolutely SUCK at Origami. Seriously, I got to step 9 out of 12 and said bugger this. I will admit this is a clever diversion while waiting for the game to install on my Playstation3. Expect a review on this in the near future, as I’ve been looking forward to this for a while.
I’ve also learned recently that I may have played entirely too much Dragon Age: Origins, as during my last playthrough, I noticed the achievement for “Traveler” that being covering the entirety of the in game map ticked off for me. This prompted me to check my achievement process, at which point I notice that was 100 percent achievements for me. Well. Ok then.
Normally I don’t much give a toss about achievements, but with a Bioware game that I really like, I admit, I’m proud of myself. How about you guys, are they just the proverbial pat on the back from a non existant developer, at best an amusing way to explore systems in a game you might miss otherwise or at worst a half hearted attempt to provide a false sense of accomplishment? What games have you cared about these?
More reviews on the way, stay tuned!
The Man in the Box